Arcis was my first large-scale Android project and the first that had any semblance of an artifical intelligence system. I reverse engineered A* pathfinding to improve performance and allow all of the enemy units to navigate together. Testing was done through major Reddit croudsourcing and I received incredibly valuable feedback for the creation of the final product.
This game is best described as a mix between tower defence and arcade. You can shoot enemies by controlling the main tower, or build defenses that will attack enemies for you. Some strategies work better than others, but ultimately it is up to you.
What to play the game? Grab it on Google Play
Curious how I built it? Look through the code
Like the music? Check out the guy that wrote it